
So here's my theory - there is a subtext of the conflict between the Tattletails and Mama and you, like the child, are left ignorant of it up until the fourth night. Mama is based on Teddy Ruxpin, the Tattletails in general are based on Furby. Your child can't really be older than 10ish and are probably as young as 5. And so each night they sneak out of their bed and go to play with Tattletail. You play a child who is very excited because Tattletail is the coolest toy on the block. The story takes place in the late 90s in the days leading up to Christmas. The description on Steam talks about her wanting eyeballs.

In the tape we know Mama possibly killed, maimed, or wounded at least two people on the set of the commercial. I'll probably just say she's some demonic or ghostly entity possessing the toy. That she can teleport around and is trying to get rid of you so she can keep her 'children.' And we know the only way to get rid of her is via seance. Mama Tattletail is not only sentient and evil, but there's something sinister and supernatural behind her.

Some questions still puzzle me: how sentient are they? Why are they sentient? What is their relationship with Mama Tattletail?

It is obvious they are trying to banish Mama with the seance and in the good ending, Tattletail rewards you with his tag (states he likes you a lot), a golden flashlight, and says thank you. But I began to think, knowing this, does it change the way we could look at the rest of the game? I found the "party" at the end funny, mainly because there didn't seem to be any leadup to the pentagram and sinister ritual. I was very bored at work yesterday and really got to thinking about this game.
